Elijah Mon
Software Developer in Game Dev & AI

About Me

Game developer with expertise in gameplay, AI, 3D, and XR, supported by a strong foundation in computer science and electromechanical engineering. With over two years of professional experience in the games industry and nearly a decade of personal programming and game development, I’ve contributed to a wide range of projects across multiple disciplines, including gameplay systems, AI (traditional, video game, and ML), graphics, tooling, and networking.

During my academic career, I specialized in game development, AI/ML, data analysis, and low-level control systems, equipping me with a solid understanding of both technical and design challenges.

Although I’m a generalist programmer, my core interests lie in game design, artificial intelligence, computer graphics, simulation, and XR applications for industrial use. Recent projects have allowed me to deepen my expertise in engine programming, physics, multiplayer networking, generative AI, and machine learning workflows—fueling my passion for advancing technology in game development.

Projects

F-Six (2022)

Physics-Based Multiplayer Hover-Racer

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